pub struct OpusEncoder {
encoder: Option<Audio>,
next_pts: i64,
leftover_data: VecDeque<f32>,
encoded_samples_recv: Option<Receiver<EncodedAudioFrame>>,
encoded_samples_sender: Sender<EncodedAudioFrame>,
capture_timestamps: VecDeque<i64>,
}
Fields§
§encoder: Option<Audio>
§next_pts: i64
§leftover_data: VecDeque<f32>
§encoded_samples_recv: Option<Receiver<EncodedAudioFrame>>
§encoded_samples_sender: Sender<EncodedAudioFrame>
§capture_timestamps: VecDeque<i64>
Implementations§
Source§impl OpusEncoder
impl OpusEncoder
fn create_encoder() -> Result<Audio>
Trait Implementations§
Source§impl AudioEncoder for OpusEncoder
impl AudioEncoder for OpusEncoder
fn new() -> Result<Self>where
Self: Sized,
fn process(&mut self, raw_frame: RawAudioFrame) -> Result<()>
fn get_encoder(&self) -> &Option<Audio>
fn drain(&mut self) -> Result<()>
fn drop_encoder(&mut self)
fn reset(&mut self) -> Result<()>
fn get_encoded_recv(&mut self) -> Option<Receiver<EncodedAudioFrame>>
Auto Trait Implementations§
impl Freeze for OpusEncoder
impl !RefUnwindSafe for OpusEncoder
impl Send for OpusEncoder
impl !Sync for OpusEncoder
impl Unpin for OpusEncoder
impl !UnwindSafe for OpusEncoder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more